Gee, what would happen to a fire elemental holding a wooden staff? Answer: first kindling, then ash (and possibly an explosion?). The Heat Metal spell gives a great example of this. I am not aware of anything that would be on a Fire Elemental that wouldn't be damaged by it. You really have to make a couple of realistic choices. So as long as the item is magical and it is physically possible to don such item(s), then they will adjust to fit the new wildshape form. Magical items do adjust to the wearer, no size limitation, and even strange pairings like rings on tentacles are OK, only not impossible ones like snakes have no feet for boots. 144, non-magical equipment does not adjust, so you have two choices, drop or merge.Īs per DMG pg. Anyone have thoughts about other items like cloaks, rings, and amulets.īesides the elemental form what other allowances have you seen in your games? Do DM's allow armor for animal forms like a World of Warcraft druid?Įdit: corrected size of an elemental from medium to largeĪs per PHB pg. So I am thinking a elemental could wield a staff and wear armor for sure. Equipment that merges with the form has no effect until you leave the form. Your equipment doesn’t change size or shape to match the new form, and any equipment that the new form can’t wear must either fall to the ground or merge with it. Worn equipment functions as normal, but the DM decides whether it is practical for the new form to wear a piece of equipment, based on the creature’s shape and size. You choose whether your equipment falls to the ground in your space, merges into your new form, or is worn by it.Below I have the part of the wild shape ability that is relevant for discussion: Seems like they should be able to wear anything a humanoid can. A elemental is a medium large creature with a humanoid shape. If the enemy manages to pass the Strength check, then they still need to spend half their movement to stand up or crawl through difficult terrain, both options which may end up costing them several turns, all in exchange for two low-level spells.I would like to hear everyone's opinion on what type of equipment a druid in a elemental form can wear. The effect of grease means that they need to pass a Dexterity check to attempt to stand up, while entangle means they have disadvantage on the check. If you cast grease on the same area, then that same enemy has to pass a Dexterity check or fall prone. You can combine grease with entangle in the current edition of Dungeons & Dragons to create one of the best low-level combos in the game.Īn enemy caught in the range of an entangle spell has to pass a Strength check or be restrained, which gives them disadvantage on Dexterity checks. ![]() ![]() However, those players soon changed their tune when they saw how effective grease could be in combat. The grease spell used to be looked down upon by players, since making a floor slippery doesn't really fit the game. Here are the 20 Ways To Use Spells To Cheat The Game In Dungeons & Dragons! We are here today to reveal the conniving ways in which you can use spells to tilt the odds in your favor in a Dungeons & Dragons campaign - from the spell that will send your opponent to a speedy grave to the greased-up vines that will lock your opponents into place. There are also some incredibly powerful spells that were buried away in later books that most players aren't aware of, which can also be used to your advantage. The spells that appear in the Player's Handbook and other supplemental materials have set rules that lay out how they are supposed to work, but the developers didn't count on the ingenuity of the players who want to use the spells in ways that they never considered. The spellcasting classes have often been the most feared in each edition of Dungeons & Dragons, due to their ability to make fire fall from the sky like rain, to transform mighty dragons into helpless puppies, and to teleport across the world in a matter of moments. The easiest way for a player to bend the rules in a Dungeons & Dragons campaign is with the aid of magic, as magic by its very nature allows you to influence reality in your favor. Dungeons & Dragons is a game that has been played countless times, with each edition being stress-tested by numerous groups of players who tried to bend the rules to their advantage.
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